Sound Design and Composition for -Zombie Apocalypse

As part of my portfolio, I am proud to showcase my work as the sound designer and composer for ‘Zombie Apocalypse’, a game I am developing using Unreal Engine 5.3 and Wwise. Set in a valley besieged by the undead, the game follows a character tasked with protecting an AI assistant and a newly built, not yet fully operational teleportation device.

In this project, I designed and implemented a dynamic soundscape that immerses players in the intense atmosphere of a zombie apocalypse. This includes everything from the eerie ambient noises of the valley to the visceral combat sounds and the distinct audio cues for character interactions and AI communications.

Additionally, I composed an original score that captures the tension, urgency, and emotional depth of the game’s narrative. The music dynamically shifts with the gameplay, enhancing the player's experience as they navigate through the challenges of survival.

Zombie Apocalypse will soon be available on Steam and Epic Games Store.